I have been working as a software engineer since 2002, and I became an IT Project Manager / Mobile Producer in 2010. Game design has been a lifelong passion of mine.
I thoroughly enjoy my work, which I consider a form of digital art. It ignites my passion and brings out my creativity.
I am currently based in Rome (Italy), my birthplace. I have a strong inclination for travel and try to explore as much as possible.
I consider myself an avant-gard and cosmopolitan individual, driven by a curiosity that spans across various fields, especially in the realm of technology.
Throughout my career, when working for other companies, the job title that suits me best is Project Manager or Lead Developer. However, when producing my own projects, it's more accurate to define my position as an Indie Producer. This role is multifaceted, requiring a combination of technical knowledge, management skills, and a keen understanding of project viability.
As an Indie Producer, I delve into various aspects such as assessing the worthiness of an idea and determining which projects are worth funding. Additionally, I possess essential skills in marketing, coding, UI/UX, and game design.
These are the games I have proudly produced since 2010:
These are the apps I have worked with throughout my professional journey. In some cases, I served as the tech leader or producer, while in others, I had a different role. Regardless of my involvement, I feel incredibly fortunate to have had the opportunity to contribute to these projects.