Viverna Social Club - Morgan Vitale
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Legacy Videogames Morgan Vitale

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Please leave a virtual tip,
to support me to make new amazing videogames! :)

#Viverna #MorganVitale   About Me

I'm Morgan Vitale

This is Viverna, the Gaming hub you're gonna love!

Here you'll find daily contents, clever puzzles, fun facts and of course news about my videogames! ;)

Welcome to the gamers lair!

#indieDev #blog #Viverna 2022-06-19 Song Preview

Dev Blog
Music Loops in Videogames

From an artistic point of view, a videogame is closer to a cinema movie rather than an App; the way contents are expressed is as much important as the contents themselves.

Music and sound effects make the difference between an amateur pile of bits and pure digital art.

Usually indie studios are on shoestring budget but there are a couple of cheap and valid options to achieve anyway a good soundtrack, like music loops that are vastly available around for just few bucks.

Maintain consistency between styles is very challenging when picking up tracks from different authors; for my games I start choosing the core theme song and then I compare every other loop only with the main one.

Wanna listen to the one of my next game? Feedback will be appreciated!

#blog #Viverna 2022-06-01

Wanna Scrum like a pro? Summer Sprints!

Creativity has a secret you'll never expect ... and it's not just a clickbait headline!

Once upon a time there was a grumpy project manager who thought productivity was related to the amount of hours worked and the starting moment of the day.

Well, you all know how it ends the story! As a scrum master my recommendation for an artistic development is to switch to summer mode from June to August.

It might sounds counterintuitive but reducing the working hours won't decrease your productivity at all: your team will recharge the batteries for the winter and it will build up a splendid mood.

My summer routine? Swimming pool in the morning, 6h development in the afternoon, relaxing in the night! Enjoy!

#indieDev #blog #Viverna #quickQuiz 2022-05-26 Solution

Dev Blog
Lights Bakery

Ciao Gamers! The development of my latest game is proceeding tailwind!

It has a 3d engine and since this is gonna be a tablet/mobile videogame, I'm spending a lot of effort in optimization to save your batteries without losing quality.

A common best practice while working on illumination is light baking: the precalculation of highlights and shadows for static elements on a scene. The info are stored in a lightmap so the renderer knows where to make a model lighter or darker, creating the illusion of light.

Which of the following terms actually refers to "illumination" in videogames?

#WordNomNom #videogame #update 2021-11-25 Read More | Play now

Update 1.1 - What's new?
  • Green tiles spawn distance has been increased
  • Shuffling potions are now collected from the board and can be stored through levels
  • Special tiles (Azure and Blue)
  • Difficulty ramp lowered (level up)
  • Tiles GFX has been improved
#WordNomNom #videogame #update 2021-11-27 Play now | iOS | Android
#indiedev #blog #Viverna 2022-05-18

Dev Blog
I changed God's background!

Hey Gamers! Time to pick the color palette and googling here and there I landed on Michelangelo's masterpiece.

The colors he selected for God are stunning!

I tought: "I must use them in my new game" but the inspector kept giving me a brown for the background so I customly changed it to red...

Will I have trouble in the Judgment Night for changing God's background?

#gamingVademecum #blog #Viverna 2022-05-03

Gaming Vademecum
Carte Italiane

Each country has its own cards set, everybody knows the French one used in Poker but you MUST absolutely check the Italian cards because they are amazing!

The Carte Italiane have been around since 14th century, back in the days Italy was composed of many smaller independent states which led to the development of various regional patterns of playing cards.

Suits used are pretty unique: swords (spade), cups (coppe), gold coins (denari) and clubs (bastoni).

Each of them has 10 cards: numbers from one to seven AND three face cards: the fante (Knave), cavallo (Knight), and re (King). For a total of 40 cards in the deck.

Spoiler alert! My next game will use this set! Cheers!

#blog #Viverna 2022-04-23

Everything begins with a coffee

Hey gamers, how's things?

Last month I had to take care of some stuff that required all my attention and I opted for an early spring break... from social networks!

Damn real life! It always keep us away from our virtuality!

I've a couple of good idea I'd love to talk about with you; you know, new videogames that deserved to be developed.

Reach me out on Discord, let's enjoy a remote-together-espresso.

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... and feel free to bring friends with you! :D