Wanna Scrum like a pro? Summer Sprints!
Creativity has a secret you'll never expect ... and it's not just a clickbait headline!
Once upon a time there was a grumpy project manager who thought productivity was related to the amount of hours worked and the starting moment of the day.
Well, you all know how it ends the story! As a scrum master my recommendation for an artistic development is to switch to summer mode from June to August.
It might sounds counterintuitive but reducing the working hours won't decrease your productivity at all: your team will recharge the batteries for the winter and it will build up a splendid mood.
My summer routine? Swimming pool in the morning, 6h development in the afternoon, relaxing in the night! Enjoy!
Ciao Gamers! The development of my latest game is proceeding tailwind!
It has a 3d engine and since this is gonna be a tablet/mobile videogame, I'm spending a lot of effort in optimization to save your batteries without losing quality.
A common best practice while working on illumination is light baking: the precalculation of highlights and shadows for static elements on a scene. The info are stored in a lightmap so the renderer knows where to make a model lighter or darker, creating the illusion of light.
Which of the following terms actually refers to "illumination" in videogames?
Hey Gamers! Time to pick the color palette and googling here and there I landed on Michelangelo's masterpiece.
The colors he selected for God are stunning!
I tought: "I must use them in my new game" but the inspector kept giving me a brown for the background so I customly changed it to red...
Will I have trouble in the Judgment Night for changing God's background?
Each country has its own cards set, everybody knows the French one used in Poker but you MUST absolutely check the Italian cards because they are amazing!
The Carte Italiane have been around since 14th century, back in the days Italy was composed of many smaller independent states which led to the development of various regional patterns of playing cards.
Suits used are pretty unique: swords (spade), cups (coppe), gold coins (denari) and clubs (bastoni).
Each of them has 10 cards: numbers from one to seven AND three face cards: the fante (Knave), cavallo (Knight), and re (King). For a total of 40 cards in the deck.
Spoiler alert! My next game will use this set! Cheers!
Hey gamers, how's things?
Last month I had to take care of some stuff that required all my attention and I opted for an early spring break... from social networks!
Damn real life! It always keep us away from our virtuality!
I've a couple of good idea I'd love to talk about with you; you know, new videogames that deserved to be developed.
Reach me out on Discord, let's enjoy a remote-together-espresso.
2022-03-01 Solution | Play Moker Tour
Roguelike is a subgenre of rpg videogames characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character.
Its name comes from the 1980's videgame Rogue but it became very popular and mainstream only a decade ago.
Which of the following games is a "roguelike"?